The Evil Within is a remake/port of the PC game The Evil Within. The game starts where the first one ended. I'm not going to lie to you, and it's not a good game. The graphic adventure part is utterly hideous, to the point that I could barely see the enemies or the places where my sacrifices had to be made. Still, I'm giving this game a chance since it comes highly recommended by everybody that has played The Evil Within.
Evil Within 2 is a very polished but not entirely excellent horror experience, obviously paying homage to old survival horror games of the past while also sticking to the fundamentals of the new game. For starters, I think it's worth mentioning that the graphical part of the game is impoverished. However, that's not what makes The Evil Within two less enjoyable. The improved graphics help make the game more attractive as well as worth your time.
I always enjoyed the first game more than the second. For starters, the story told there was more intense because it happened to the main character we care about (as opposed to, say, a faceless monster). Also, as I mentioned, the gameplay itself was better because it was more involving. It also allowed for some exciting twists and turns as the gameplay progressed, something the first game failed to do thoroughly.
Now, let's talk about the actual game. I'll admit, I'm not a big fan of an open-world horror game where you go somewhere, do something, and then have to return to the beginning to see how things turned out. The Evil Within two successfully pulls off the same kind of thing. You start in a small, confined house, and then a series of unfortunate events cause you to be thrust into a bigger, more dangerous world. The experience is scary, and while the visuals are not jump-screaming, I felt the same way as I would if the protagonist or antagonist had a camera watching them.
So, the second act is where the game pays off. Instead of just being another hour or two of horror or suspense, the second act is all about a single mission. You're given a short amount of time to save the people you love and stop the evil within two from taking over the city. This means you need to plan strategically and work with whatever character you have. The characters in The Evil Within 2 aren't likable (neither are the characters in the original game), but they lack some of the personality and traits that made the original characters so memorable.
If anything, The Evil Within 2 is less scary than its predecessor. The jump from point A to point B is smooth and doesn't leave you gasping for air. The jump from the third-person perspective doesn't feel like you're inside the moment; it feels like you're just watching the play out on a monitor or TV screen. Even though the visuals are smooth, everything still feels raw and claustrophobic. It's not a happy feeling, but at least it's better than the feelings you'll likely feel if you stuck utterly out of the action.
Another big difference between The Evil Within two and the original is the time around you. In the first game, things happen very quickly. You can barely move forward during the events of the game because there's so much going on. The time around you is constantly changing, which can get frustrating. In The Evil Within two, on the other hand, the time around you is concise, making it feel like you barely have time even to begin to move forward.
That leads to the last significant difference between the original and The Evil Within 2. The first game is more action-oriented, where the focus is on surviving and progressing through the game. In that sense, it succeeds. However, the second game isn't quite as action-packed, despite making great use of its horror elements. While the story and action are both fantastic, the way the game plays out makes the moments in the center very brief, meaning that the overall experience is less scary.
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